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Battlefield 2042's Last Mode Seems Like Exactly What The Beta Was Missing

 

 

DICE has long insisted that Battlefield 2042, its forthcoming first-person shooter, wouldn’t have a battle royale component. Today the company detailed the game’s third and final gameplay mode, Hazard Zone, in a blog post, and it is not a battle royale. But it’s not not a battle royale either.

 

 

When Battlefield 2042 comes out next month it’ll eschew a campaign in favor of those three multiplayer modes. The first, All-Out Warfare, is very much like what’s defined previous games: two teams, massive battles, lots of chaos, very little structure or direction. It’s what we checked out during last week’s beta. The second, Portal, is a community sandbox mode wherein you get to customize your own rulesets. Today—at the same exact time Activision Blizzard unveiled the zombies mode for Call of Duty: Vanguard, by the way—DICE pulled back the curtain on Hazard Zone, which has been known by nothing but name for some time.

 

 

Hazard Zone focuses on squad-based, multi-team combat. It’s far smaller and less overwhelming than the 128-player All Out Warfare, featuring just eight teams of four. (That’s on PC and next-gen consoles. On PlayStation 4 and Xbox One, the playerbase is limited to 24.) Your goal is to accrue specific items and bring them to extraction points, of which there are two, both of which are time-limited and show up at different times during the match. Only two teams can “win”—one at the halfway point of the match, and one at the end. Also, when you die, you’re actually down, unless a teammate is able to revive you, something they can only do if they’ve procured an item that allows them to do so.

 

 

Source: Kotaku

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