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Bungie Has Big Plans For Destiny 2

 

Destiny 2: The Witch Queen is still six months away but it’s already sounding like one of the game’s most ambitious updates yet. Over the last two weeks Bungie has shed more light on the next annual expansion and the vast changes it will bring with it, from weapon crafting to overhauled subclasses. When it launches next February, players could end up encountering a very different version of the game.

 

 

While Bungie revealed quite a bit about Witch Queen in its big Destiny 2 showcase last week, it’s also been spilling more details in a series of interviews and blog posts published since. Players are always hungry for more content—more story, more missions, more loot—but the studio is also promising to fundamentally change up Destiny’s underlying gameplay in new ways.

 

 

Bungie has been staffing up. Previous Destiny director Luke Smith is now overseeing the continued growth of the entire franchise. Big plans are afoot and its an especially exciting time for the sprawling loot shooter. Here’s a rundown of everything we already knew as well as what’s been elaborated on more recently.

 

 

Witch Queen’s campaign adds a whole new universe

 

The witch queen Savathûn is a Hive god, and Hive gods have Throne Worlds, pocket universes they create to hide their power in. Next year’s expansion will take place in Savathûn’s True Detective-inspired Throne World, complete with creepy forests, eerie swamps, gothic cathedrals, and one of those giant mysterious black pyramid aliens. A new legendary campaign mode will let players explore this location on a harder difficulty that scales to the size of their Fireteam and grants better rewards.

 

 

 

Read the full article on Kotaku

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