Damn, Some Halo Infinite Players Actually Completed Every Weekly Challenge

Last week saw the final capstone roll out for Halo Infinite’s first season. The social media brags quickly trickled in. “Props man, idk how you had the will to do that tbh,” one player wrote in response to another who said they’d completed every weekly challenge in the season.

For some players, though, it was less a question of willpower than it was a love for the game.

“At first, I was just ranking up in the battle pass with friends, since challenges are tied to progression,” Mix said. “I completed the battle pass rather quickly, and just decided to go for the weeklies from there on.”
As for how he pulled it off, Mix noted that knocking out the standard weekly challenges isn’t too steep a climb, provided you’re intentional about the order in which you complete them, and about when you use your challenge swaps.

It’s the capstones that posed the real test.

“Any time they give you a game mode-specific weekly challenge and it doesn’t have its own playlist, you really have to dedicate a lot of time and patience to accomplish that challenge,” Mix said. “I can see how that discourages lots of people.”

For instance, one week required you to win three games of Capture the Flag in Halo Infinite’s ranked playlist, which Mix said was the toughest of the season. There’s no dedicated playlist for the mode; it cycles in randomly between rounds of Slayer, Oddball, and Strongholds. So you’re up to the whims of RNG. Worse, even if you do end up getting into the right matches, you still have to rely on your teammates playing well. (According to figures from the stat-tracking site Halo Data Hive, I, about as dead-center average as a Halo player can be, have a 48% win rate. I mostly play team games.)

By contrast, the easiest challenges involve the sort of thing you can complete via attrition: earning a 50 kills in a specific mode, or completing a set number of matches in a specific playlist. In the middle are the skill-based goals. To earn last week’s, for instance, you needed to score three “perfect” kills—meaning you take down enemies with as few shots as possible. (If you’re still struggling, a tip: Use the mangler. Two to the body, one to the head.) Those challenges can be frustrating, but aren’t quite as bang-your-head-against-the-nearest-desk as the ones that require you to rely on randos.

A Spartan wearing the Willow Tea armor stares off into the distance in a rendering for Halo Infinite.
Willow Tea, which was a weekly reward back in November, was easily one of the season’s best.
Image: 343 Industries

Sometimes, the rewards simply aren’t worth it. Early in the season, you could earn the delicious Willow Tea armor coating, which Halo Infinite style gods declared as one of the best of the season. Last week’s reward was the Bell Toll visor, a sleek black piece that fits with pretty much every armor coating. (Mix cited both options as the two best rewards for the season.) But 343 Industries filled out many of the interim weeks with cruft like emblems—stuff you can barely even show off to other players.

“Vehicle emblems are hard to see,” Mix said, calling out the Driving Offensively emblem in particular as the most egregious offender. (Driving Offensively was available as a capstone reward three separate weeks this season, once each as an unlock for armor, weapons, and vehicles.)

For Halo Infinite’s second season, which kicks off tomorrow, 343 Industries said it’ll revamp its weekly rewards, doing away with the disappointing offerings in favor of stuff you actually want to earn. The forecast for the first few weeks of the season already looks worth the effort, comprising a mix of weapon skins, vehicle coatings, and player stances.

Mix, for his part, is happy about the changes. “Weekly rewards should always make the player want to grind,” he said. “I think season one was very inconsistent in that way, so I love that 343 is listening to feedback and making changes.”

He plans on gunning for another perfect streak, aiming to complete every challenge in season two.

“Now that I have the flow of the game down, I actually think I will be able to grind more efficiently,” he said. “The addition of more game modes and playlists will help the pursuit as well. At the end of the day, I love achieving Halo goals, so weekly challenges are right up my alley.”

Source: kotaku

Formado em Engenharia da Computação, empolgado por anime, filmes, games e series e sem falar com a incrível habilidade de jogar qualquer game, bem que queira, mas sou empolgado mesmo.