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Final Fantasy XIV Director Apologizes For Overloaded Servers

Image credit: Internet

Final Fantasy XIV server congestion has been a huge problem for the player base as of late, and you probably won’t be surprised to find out the culprits are, in part, difficulties introduced by the covid-19 pandemic.

 

In a lengthy blog published this morning, Final Fantasy XIV director Naoki Yoshida acknowledges the long wait times players are having as they try to log into the massively popular MMO, along with the steps his team is taking to alleviate congestion. And while kicking idle players is sure to help, folks chilling in Limsa Lominsa is just one part of a larger problem that won’t be fixed overnight.

 

Yoshida goes on to explain that Final Fantasy XIV data centers in North America received a substantial boost to their performance on July 16 that increased the number of simultaneous logins by 18,000, but that still wasn’t enough to prevent wait times over the following weekend. Less substantial server upgrades are planned for European data centers in the “immediate future.”

 

“The team is currently working hard to optimize existing servers in an attempt to increase the caps, if by a smaller amount, and will endeavor to make continued adjustments and improvements while maintaining game stability,” Yoshida adds.

 

 

Read the full article Kotaku.

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