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Insomniac’s Latest Games Are Made To Be Platinumed

Ratchet & Clank: Rift Apart shows the PlayStation studio wants you to get every trophy

 

 

Not long ago, I did something I rarely do: I got all the trophies in Ratchet & Clank: Rift Apart. Often, I get too busy or bored and don’t complete everything in a game. This is doubly true for big open world games. But Rift Apart kept me hooked and seemed made with the idea that Insomniac Games wanted me (and yes, you too!) to finish the game. In a world of 400-hour collect-a-thons and overstuffed games, it’s a nice change of pace and a trend I hope the studio continues.

 

What can often feel like a slog or a chore in other games, was a blast in Rift Apart. A lot of this is because of how compelling and fun to play the game is, not to mention how damn nice it looks, too. Still, fancy graphics and nice controls aren’t enough to make trophy hunting fun or satisfying, and Rift Apart seems to get this. Every type of collectible but one can be easily tracked on your in-game map or on the main planet select screen. Likewise, collectibles in the world will get marked on your mini-map when you get close enough. Rift Apart doesn’t include any missable collectibles either. So even if you are minutes away from the final boss fight, you can jump back into your ship and explore all the planets and collect everything you missed.

 

Collectibles aren’t the only part of the formula the made me want to 100 percent Rift Apart. Insomniac built the game to support any and all playstyles and skill levels. For example, as you collect Gold Bolts, you unlock extras including cheat codes that allow you to play with infinite ammo or invincibility. Even with these cheats on, the game lets you earn every trophy available. This ended up being very useful for me because, at 3 in the morning, I was missing one combat-related trophy that involved a shield-projecting weapon. Even in my tired state, I was able to quickly grind it out in the replayable combat arena using the endless ammo and invincibility cheats.

 

The end result of all these design choices is that Rift Apart feels like a game that is begging you to go platinum. And it seems to be working. If you peek at the completion rates for Rift Apart’s platinum trophy, you’ll find many folks doing it all.

 

 

Read the full article on Kotaku.

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