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People Won’t Stop Arguing About Pokémon Legends: Arceus’ Graphics




Pokémon Legends: Arceus has sold like gangbusters, received largely positive reviews, and achieved the highest user score of any game in the series in years. That hasn’t stopped it from being mired in controversy when it comes to its graphics, however. A week after the game’s release, the debate over how good (or bad) the game looks is still raging in some parts of the community.


Arceus is a great game for what it is, but it’s still not the big-budget console release some players have been dreaming about since they captured their first pocket monster on a Game Boy. This has created room for some heated disagreements over where developer Game Freak has focused its resources over the years, and a rift between fans satisfied with Pokémon’s incremental evolution and those impatient to see it stand toe-to-toe, graphically at least, with Nintendo’s latest Super Mario and Legend of Zelda games.




Some Pokémon players have been on a tear about the series’ visual fidelity ever since it moved to the Nintendo Switch, but Pokémon Legends: Arceus has taken the rancor to a new level. An action-RPG taking place across big, open maps, expectations for how the game would look and play got ramped up big time in the lead-up to release, despite the obvious compromises that grander ambitions often necessitate. If Breath of the Wild dazzled on almost every front when it debuted alongside the new hardware, why can’t Pokémon match it almost five years later?


Read the full article on Kotaku

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