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Respawn Dev: Apex Legends Hackers Failed At Anything But Forced Overtime

Image credit: Internet

Apex Legends hackers tried to raise awareness about Titanfall hackers, but they just made Respawn employees' lives more difficult

 

 

It was a weird weekend in the world of Apex Legends. On Sunday, players discovered that in-game playlists and notifications had been hacked by hackers who disliked different hackers—specifically, Apex hackers up in arms about the hacker-powered plight of Titanfall, one of developer Respawn’s previous games. It was an audacious effort, but now Respawn is saying it didn’t really achieve anything.

 

Yesterday on Twitter, Respawn communications director Ryan Rigney weighed in on the recent Apex Legends hacks, acknowledging that Titanfall does have a problem with DDoS attacks, but explaining that Respawn has already acknowledged the issue and is working on it. All the hacks did, according to Rigney, was force developers to work overtime.

 

“Nobody wants to hear devs complain when DDoS attacks are still a problem we haven’t solved,” Rigney wrote. “I was holding my newborn nephew when I found out about the Apex hack. Had to hand him back, go work, and miss out on a day with family.”

 

Rigney proceeded to point to two specific previous instances of Respawn publicly saying it’s working to address Titanfall’s problems in both May and June.

 

 

Source: Kotaku

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