Developer GSC Game World plans to auction off the option to become an NPC in the dour shooter
In video games, non-fungible tokens, or NFTs, are no longer relegated to the realm of underperforming Ubisoft games and Peter Molyneux’s fever dreams. One of the spring’s ballyhooed Xbox shooters, S.T.A.L.K.E.R. 2: Heart of Chernobyl, will feature NFTs, developer GSC Game World announced in a press release today. Big sigh…
S.T.A.L.K.E.R. 2, the next entry in a long-derelict series of horror shooters and a true pain in the ass for anyone writing about the game, has been around the block. Initially announced in 2010, it’s been cancelled and un-cancelled and cancelled again, before coming back for real in 2018. GSC has teased it in the years since, and showed off a lengthy chunk of the game in a meaty trailer at this year’s E3 Xbox presser.
Come January, GSC will auction off the chance for one player to have their face photogrammetrically scanned onto a non-player character (NPC), in what the studio calls the “the first-ever metahuman.” It’s unclear the extent to which you’ll be able to interact with this NPC, whether or not they’ll be a significant character in the narrative or just a one-off bit part who shows up for two seconds to say “Hi” before immediately getting eaten by whatever this is:
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